Thrilling Adventures d20 RPG

SPACE VIXENS FROM VENUS


By Tim Hartin

Space Vixens from Venus

          Commander Valeria surveyed the ground below her. She could see the human males scurrying for cover as she and her Space Vixens hovered into range. She raised her hand and gave the command to fire. Iridescent rays shot from the Venusians' flying discs and razed the countryside below. Nothing stood in the way of their deadly rayguns.
          Vegetation wilted, lifestock and men died from the onslaught of the Venusian rayguns. Where ever the Space Vixens struck they left a desolated wasteland behind them. To them, they were doing nothing but culling a herd of potentially dangerous animals -- humanity.
          Commander Valeria called off the raid and ordered her soldiers back to their hidden floating city in the clouds. She knew that they couldn't stay out in the open for too long before they might be attacked by humanity's military forces. 'These creatures breed like Venusian swamprats,' thought Commander Valeria. 'If we are not vigilant in our duty, then these creatures will surely attempt to subjugate Venus.' Valeria fired her disc's raygun at a lone survivor who attempted to crawl out from the desolation. Humanity must remained in check for the sake of Venusian civilization..."


Space Vixens from Venus, Female Venusian Space Vixen, Soldier 8: Init +3 (Dex); Defense 19 (+3 Dex, +6 class); Spd 30 ft.; VP/WP 69/15; Atk +9/+4 melee (1d3+1, punch), or +12/+7 ranged (3d6+3, venusian raygun); SQ +2 bonus on Knowledge (venusian society), and Profession (venusian space vixen) checks; SV Fort +9, Ref +5, Will +2; SZ M; Rep 2; Str 12, Dex 16, Con 15, Int 12, Wis 11, Cha 16.
          Skills: Intimidate +11, Knowledge (venusian society) +3, Pilot +11, Profession (venusian space vixen) +11, Repair +6, Search +1, Treat Injury +5.
          Feats: Combat Reflexes, Dodge, Point Blank Shot, Mobility, Signature Weapon (venusian pistol/raygun), Weapon Focus (venusian rayguns), Weapon Proficiency (melee), Weapon Proficiency (pistols), Weapon Proficiency (rifles), Weapon Proficiency (simple), Weapon Specialization (venusian rayguns).
          Special Qualities: +2 bonus on Knowledge (venusian society), and Profession (venusian vixen) checks.
          Languages: English, Venusian.
          Equipment: See below.

Venusian Flying Discs
A disc crafted from an unknown metal that easily defies the force of gravity. It also provides a force screen around the user, and any crew, to protect them from falling off. This force screen also provides protection from any potential damage from hostile forces. A non-Venusian must make an Use Invention check against a DC of 13 to determine its function and a DC of 18 to activate the flying disc.
Craft: Venusian Flying Disc; Class: Air; Size: Medium-sized (5 feet diameter); Crew: Varies (1 pilot); Passengers: 1; Cargo Capacity: 200 lbs.; Speed: 100 ft. (max speed 200 m/h); Altitude: up to 5 miles; Defense: 15 (+5 armor); Hull Points: 20; DR: 5.
          Weapon: Venusian Raygun; Fire Arc: Any; Attack Bonus: +4 (+4 fire control); Damage: 3d8; Range: 100 ft.

Venusian Raygun
Cost: Rich; Damage: 3d6; Crit.: 20; Range Inc.: 30; Wt.: 2; Type: Energy; Prof.: Exotic; Size: S; Ammo: N/A.

Origin:
          This race of warrior women originated from the planet Venus. They live in cloud cities that coast with the planet's volatile wind currents. While in their floating cities, they live in safety from the dangers of the wild jungles below. Women hold the dominant position within their society while men are merely slaves, sport, or breeding stock. They are happy with their stock in life and have ignored the planet Earth until a small party of adventurers arrived to explore Venus.
          Naturally these adventurers were men and that convinced the Venusian Space Council that the earth was too much a risk to leave unattended. They have sent a scouting party to Earth to investigate their culture and to learn if an invasion force will be needed to occupy the planet (with the aim to protect Venusian interests).


Notes:
[1] Official Errata (Dungeon 91, p.85): Characters gain additional languages per Int modifier as per the original Player's Handbook rules.


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Pulp Heroes, Dungeon & Dragons, Psionics Handbook are trademarks owned by Wizards of the Coast. Pulp Heroes was written by David Noonan. The Space Vixens from Venus, including the name, description text and game mechanics, are designated as Open Game Content.