All New, All Different X-Men

[ Home | House Rules | Jeff Dee Art Gallery | Links Page | Sitemap | V&V Cover Gallery ]

Storm X-Men

STORM

Identity: Ororo Munroe

Group Affiliation: The X-Men

Base of Operations: Xavier's School for Gifted Youngsters

First Appearance: GIANT-SIZE X-MEN #1 (May 1975)

Side: Good

Sex: Female

Age: 23

Height: 5' 11"

Hair: White

Eyes: Blue

Level: 15th

Experience: 119,000

Training: +1 Damage with Weather Control Attack

1975 Bronze Age Storm 1979 Bronze Age Storm 1981 Bronze Age Storm 1983 Bronze Age Storm Late Bronze Age Storm

POWERS:

1. Heightened Charisma A +12

2. Heightened Endurance A +10

3. Willpower: Type A.

4. Natural Weaponry (Hand-to-Hand Combat Training): +3 to Hit (includes Training Bonus), +4 Damage.

5. Mutant Power (Weather Control): Storm can psionically manipulate existing weather patterns. The following table shows the score which must be exceeded on 1d20 to change the weather from one condition to another. The number given is the PR cost of changing said weather.

CURRENT WEATHER: Clear Cloudy Rain T-Storm Tornado Hurricane Snow Blizzard
Clear -- 1 2 4 6 8 10 12
Cloudy 1 -- 1 2 4 6 8 10
Rain 2 1 -- 1 2 4 6 8
T-Storm 4 2 1 -- 1 2 4 6
Tornado 6 4 2 1 -- 1 2 4
Hurricane 8 6 4 2 1 -- 1 2
Snow 10 8 6 4 2 1 -- 1
Blizzard 12 10 8 6 4 2 1 --

        Once the weather is changed it remains for at least 6 turns. When any of the weather conditions given on the table above are present, Storm may utilize it as a weapon or for other purposes (each weather attack takes one action). Each utilization of the weather will extend the weather's total duration by 6 turns.

        Storm shares a psychic bond with the primal life force of Earth's biosphere. She has an instinctive awareness to the weather around her. Her emotions are tied into her weather control powers. Thus when she experiences severe emotions, the weather in the surrounding area will change to reflect her current state. This is an automatic change with no power cost. To regain control back, she must make the appropriate weather check at double PR cost. She keeps a tight control on her emotions, to keep her powers in check.

Weather Attacks Types Range Damage Other PR
Cloudy Darkness 54" as Darkness Obscures Vision 1
Rain Special 48" -- By Situation 1
T-Storm Lightning* 72" 2d8 By Situation 2
Tornado Vibratory 30" 3d6 High Winds 3
Hurricane Sonic Blast** 45" 2d12 High Winds, Rain 4
Snow Ice Powers 48" 1d10 Obscures Vision 4
Blizzard Ice Powers 45" 1d12 Snow, High Winds 5

*  Lightning Attack may be used outside of its weather requirement, but at a cost of PR 4.
**  Sonic Blast (Thunder Clap): Can make a special attack to deafen, no damage, ignores protection, victim gets an Endurance save between-turns to recover.

        Storm can manipulate the winds around her granting her the ability of Flight. She can reach speeds up to 350 mph (1540" air). PR 1/hour. Storm can also carry others with her with an additional PR cost of 1/hour per each extra person.

6. Weakness (Phobia): Storm suffers from Claustrophobia (the fear of inclosed spaces). Should she find herself in such a situation, she must make an Intelligence saving throw (on d20) per turn or else suffer -2 to all attacks and damage rolls. These penalties continue until she can either make her saving throw or she leaves the enclosed space.

7. Weakness (Prejudice): Storm is a mutant and as such, she is feared and hated by the world around her.


CHARACTER DATA:

Weight: 127 lbs. Basic Hits: 3 Agility Mod: Nil
Strength: 14 Endurance: 25
Agility: 18 Intelligence: 13
Charisma: 33 Reactions from:   Good: +6     Evil: -6
Hit Mod. (1.2) (3) (1.9) (1.1) = 7.524 Hit Points: 23
Damage Mod.: +1 Healing Rate: 2.1
Accuracy: +2 Power: 70
Carrying Capacity: 333 lbs. Basic HTH Damage: 1d6
Movement Rates: 57" ground, 1540" air.
Det. Hidden: 10% Det. Danger: 14%
Inventing Points: 19.5 Inventing (39%):

Knowledge Areas:  Crime (Pick Pocket/Thief), Gardening & Kenyan Tribal Lore.

Origin and Background: (American) See 'The Official Handbook of the Marvel Universe #12' (Deluxe Edition). This write-up represents an idealized Late Bronze Age Storm.

Training Bonuses:
      2nd Level:  +1 Agility
      3rd Level:  +1 Accuracy with Weather Control Attack
      4th Level:  +1 Agility
      5th Level:  +1 Weather Control (Change Weather/PR Cost)
      6th Level:  +1 Accuracy with Weather Control Attack
      7th Level:  +1 Weather Control (Change Weather/PR Cost)
      8th Level:  +1 Damage with Weather Control Attack
      9th Level:  +1 Agility
      10th Level:  +1 Strength
      11th Level:  +1 HTH Combat Accuracy
      12th Level:  +1 HTH Combat Damage
      13th Level:  +1 HTH Combat Accuracy
      14th Level:  +1 HTH Combat Damage
      15th Level:  +1 Accuracy with Weather Control Attack

Legal Status: Native born citizen of the United States with no criminal record. She probably has a criminal record in Egypt, but not under her real full name.


[ Home | House Rules | Jeff Dee Art Gallery | Links Page | Sitemap | V&V Cover Gallery ]

Valid CSS!   1975 Bronze Age Storm 1979 Bronze Age Storm 1981 Bronze Age Storm 1983 Bronze Age Storm 1985 Bronze Age Storm Late Bronze Age Storm   Valid XHTML 1.0 Transitional

Storm and her likeness are trademarks of Marvel Comics. The Storm V&V conversion copyright © 2002 - 2009 V&V Emporium.
The Storm image is used without permission (all rights reserved).