Villains and Vigilantes 2nd Edition | |
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Typical Mafia Enforcer | |
Identity: various | |
Side: Evil | Sex: Male |
Experience: | Level: 1 |
Age: 18-45 | Training: |
Powers:
| |
Weight: 180 | Basic Hits: 4 |
Strength: 12 | Endurance: 10 |
Agility: 12 | Intelligence: 9 |
Charisma: 10 | Hit Points ( 7 ): |
Reactions from Good: - | Evil: - |
Damage Mod.: +1 | Healing Rate: 1 |
Accuracy: +1 | Power ( 43 ): |
Carrying Capacity: 246 | Basic HTH Damage: 1d6 |
Movement Rates: 34" | |
Det. Hidden: 8% | Det. Danger: 12% |
Inventing Points: .9 | Cash: $ |
Inventing 27%: | |
Origin and Background: (American) Criminal | |
Legal Status: Petty Criminal | |
Security Clearance: | |
Other Information: The Mafia is one of the top criminal organizations in the world. It is a largely Italian-American society, which derives its name from the 19th century Sicilian bandits who terrorized the peasantry, and started the tradition of the vendetta. Despite constant repression in both Italy and the United States, the Mafia or Mafiosi continue to thrive today. |