Villains and Vigilantes 2nd Edition
Typical Thugee
Identity: various
Side: EvilSex: Male
Experience: Level: 3
Age: 18-45Training:
Powers:
  • Garrote: used to choke victim and do HTH+d6 damage per round, save vs. (STR-damage done that round) on d20 to break free, see page 26
  • Chakram (throwing disks) +3 to hit, HTH+d2 damage, A" range
  • Kris dagger +1 to hit, HTH+d2 damage

  • Training: +2 to hit with garrote
Weight: 160Basic Hits: 4
Strength: 13Endurance: 10
Agility: 10Intelligence: 10
Charisma: 11Hit Points ( 5 ):
Reactions from Good: -Evil: -
Damage Mod.: -Healing Rate: 1
Accuracy: -Power ( 43 ):
Carrying Capacity: 256Basic HTH Damage: 1d6
Movement Rates: 33"
Det. Hidden: 8%Det. Danger: 12%
Inventing Points: 3Cash: $
Inventing 30%:
Origin and Background: (Indian) Criminal
Legal Status: Petty Criminal
Security Clearance:
Other Information:
The thugee were members of a religious sect in India believed to have been wiped out in the late 1800's. They travelled in groups, strangling and robbing victims in the name of their goddess Kali, the Hindu goddess of destruction.

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