Villains and Vigilantes 2nd Edition
Enforcer
Identity:
Side: GoodSex: Male
Experience: Level: 5
Age: 25Training:
Powers:
  • Heightened Strength B: +18
  • Invulnerability: 23 pts
  • Adaption: PR=1/hour or 1/defense use
  • Flight: 280 mph PR=1/hour
  • Animal Powers (Mammalian):
    1. Heightened Strength +10
    2. Heightened agility +9
    3. Special: 3x mass
  • Mutant Power: 2x strength score
  • Power Blast: range: damage:1d20 PR = 1/shot
  • Physical handicap: 1/2 ground movement, 1/4 flight speed
  • Training: +2 Endurance, +2 to hit hand to hand combat
Weight: 600Basic Hits: 12
Strength: 80Endurance: 14
Agility: 15Intelligence: 16
Charisma: 16Hit Points ( 187 ):
Reactions from Good: +2Evil: -2
Damage Mod.: +2Healing Rate: 3.6
Accuracy: +2Power ( 125 ):
Carrying Capacity: 154,020Basic HTH Damage: 7d10
Movement Rates: 55", 1232" flight
Det. Hidden: 12%Det. Danger: 16%
Inventing Points: 8Cash: $500
Inventing 48%:
Origin and Background: (American) Literature, Art
Legal Status: None
Security Clearance:
Other Information:
Enforcer is the product of genetic engineering by extra terrestrial beings. He joins the rest of Nemesis Foundation in protecting earth from the various threats posed by the Force and other organizations. His arch enemy is Adamantine.

Campaign Crossovers
Created and maintained by Craig "Pandemonium" Griswold, pandemonium(at)elpasotel.net