What I am trying to do here is establish a series of steps and guidelines that can be used by both players and Game Masters in generating new pets. To generate a pet randomly just read each section and roll on the appropriate tables. These guidelines can be used just as easily for the Rules Upgrade, simply use the same rules as those presented for rolling random characters.
Pets can be just about anything you can imagine. Animals, small and large, aliens, plants, robots, and multi-dimensional creatures have all been used in this station. Race/species should be rolled randomly or chosen first, as almost everything else about the pet will depend on this. Included below is a list of common types of pets. Once you have determined what type of pet it is, either generate your own stats or look up the common stats for that creature for a base to build from.
Base Type (roll 2d4-1):
Tiny Animals (roll 2d4-1):
Small Animals (roll 2d4-1):
Large Animals (roll 1d8):
Supernatural Creatures (roll 2d4-1):
Prehistoric Animals (roll 1d6):
Pets have varying levels of intelligence. A normal animal registers as 'nonsentient' on the Villains and Vigilantes Intelligence table. Supernatural creatures, and artificial creatures may be more so normally. It is generally up to the player, however, how smart his pet will be. If you are rolling a pet up randomly, such as for an NPC, you may want to use the table below.
Roll 1d4:
Not all pets have special powers and abilities. Either choose or roll a d6, 1-3 means the animal has powers and abilities 4-6 means it is a normal animal. Whether or not the animal has powers they share a special bond with the character that allows that character to communicate with them.
If the pet has special powers or abilities choose or roll from the table below to determine what type they are.
Roll 1d4:
Same as, or similar to character: Simply give the pet all or some of the same powers as the character the pet is for. All of Superman's pets had his Kryptonian powers.
Skills Only: The pet is better than normal, but not truly super-powered. Examples include Bat Dog, Falcon's bird,
Independent Powers: The pet has unique abilities of their own. Examples of this would be the Red Ghost's apes, Proty, and Lockheed the dragon.
Roll or choose 1d4 powers and abilities from the table of common ones below below.
If the pet ends up with less than 4 powers you may roll on any table in the rule book for more up to 4.
Artificial: The animal has had bionic/cybernetic enhancement, or is a robot, android, or other construct. While 'android' is not a proper term for use in describing a non-human creature, it should be taken in the context that an 'android' pet is made to resemble a living pet more so than a robotic one. Examples would include Battlestar Galactica's Daggit, Dr. Who's K-9 and Polyphase Avatron, and Cyberforce's 'CC.'
Roll or choose 1d4 powers and abilities from the table of common ones below below.
If the pet ends up with less than 4 powers you may roll on any table in the rule book for more up to 4.