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OGRON MERCENARIES
Identity:  Ogrons
Side:  Evil
Sex:  Male
Age:  Adult
Height:  6' 6"
Hair:  Varies (light to dark brown most common)
Eyes:  Varies (light to dark brown most common)
Level:  3rd
Experience:  5000
Training:  +1 Disintegration Ray Accuracy with Blaster Pistol
First Appearance:  Day of the Daleks [Jan 1 - Jan 22, 1972]
Other Appearances:  Frontier in Space [Feb 24 - Mar 31, 1973]
1. Armour (Protective Jacket):  ADR 45.
2. Heightened Attack (Bestial Savagery):  +1 Damage per level.
3. Heightened Endurance A  +12
4. Heightened Strength A  +14
5. Natural Weaponry (Bestial Savagery):  +2 to hit, +4 Damage
6. Special Weapon (Blaster Pistol):  [Attack as Disintegration Ray] +2 to hit, 1d10 Damage, Range 150", PR 1/shot, holds 2d10 charges.
7. Weakness (Reduced Intelligence):  -6 Intelligence.
Weight:  212 lbs. Basic Hits:  5 Agility Mod:  N/A
Strength:  24 Endurance:  26
Agility:  12 Intelligence:  6
Charisma:  10 Reactions from: Good:  --     Evil:  --
Hit Mod. (2.5) (3) (1.4) (0.9) =  9.45 Hit Points:  48
Damage Mod.:  -- Healing Rate:  3.5
Accuracy:  +1 Power:  68
Carrying Capacity:  1741 lbs. Basic HTH Damage:  1d10
Movement Rates:  62" ground.
Det. Hidden:  6% Det. Danger:  11%
Inventing Points:  1.8 Inventing (18%): 
Knowledge Areas: 
Origin and Background: (Ogron)  "These physically intimidating ape-like beings of limited intelligence inhabited a bleak rocky planet where they live in fear of carnivorous worm-like creatures. Their stupidity and great strength made them the perfect mercenaries to many unscrupulous races, the most notorious being the Daleks." Excerpt from The Doctor Who Illustrated A-Z by Lesley Standring (1985).
          The primitive wild Ogron has the same abilities as the mercenary Ogron, but are considered Neutral and have the following Power changes/substitutes:
          1. Armour (Type B): Shield (ADR 25)
          2. Heightened Expertise (w/All Ancient Weapons): +4 to Hit.
          3. Natural Weaponry (Bestial Savagery): +3 to Hit, +6 Damage.
          4. Special Weapons (Ogron-sized Ancient Weapons):
                    a. Knife: +1 to Hit, HTH +d3 Damage
                    b. Spear: +3 to Hit, HTH +d6 Damage

Training Bonuses: 
    2nd Level:  +1 Disintegration Ray Accuracy with Blaster Pistol
    3rd Level:  +1 Disintegration Ray Damage with Blaster Pistol

Notes: 

To Hit (Unarmed HTH):
+3
Damage (Unarmed HTH):
1D10 + 7
To Hit (Disintegration Ray):
+3
Damage (Disintegration Ray):
1d10 + 3