XENOLITH | ||
Identity: Xenolith Bloodstone | ||
Group Affiliation: The Consortium (an organization of space pirates) | ||
Base of Operations: Earth (stranded) | ||
Side: Evil | ||
Sex: Male | ||
Age: 423 | ||
Height: 9' 2" | ||
Hair: None | ||
Eyes: White | ||
Level: 10th | ||
Experience: 54,000 | ||
Training: +1 Accuracy with Laser Attack | ||
Powers: | ||
1. Body Power (Living Crystal): Xenolith is a rogue member of an alien race known as the Kutarii. All Kutarii share a few basic traits... crystalline structure, some form of light powers, and they are solar batteries (For every turn spent in direct sunlight, they regain Power equalling their Heal rate = 7.7 points of power at the end of each turn). But, each mini-mountain of crystal is unique in their apppearance. The living crystal of a Kutarii adapts to the individual's persona. Thus, no two Kutarii look alike. But more important, As a Kutarii grows in experience, his body becomes more attuned to what a Kutarii calls his soul matrix (add character's level to physical attributes). | ||
2. Heightened Intelligence A +8 | ||
3. Heightened Strength B +22 | ||
4. Invulnerability: 16 Points. | ||
5. Light Control: Range 44", 2d8 Damage, PR 1 per attack/blinding flash. | ||
6. Size Change (Type A - Larger): Height Factor: 1.5; Weight Factor: 3.4; permanent. | ||
Character Data: | ||
Weight: 544 lbs. | Basic Hits: 11 | Agility Mod: -4 |
Strength: 46 | Endurance: 25 | |
Agility: 22 | Intelligence: 24 | |
Charisma: 11 | Reactions from: Good: -- Evil: -- | |
Hit Mod. (3.4) (3) (2.2) (1.5) = 33.66 | Hit Points: 371 | |
Damage Mod.: +4 | Healing Rate: 7.7 | |
Accuracy: +4 | Power: 117 | |
Carrying Capacity: 27,155 lbs. | Basic HTH Damage: 3d10 | Movement Rates: 93" ground. |
Det. Hidden: 18% | Det. Danger: 22% | |
Inventing Points: 20.9 | Inventing (72%): | |
Origin and Background: (Kutarii Alien) Exiled from the Celestial Crystal Colective for the crime of free thought, Xenolith has taken up the life of a "Freeman of the Consortium" -- the battlecry of the villainous space pirates that raid on gallactic shipping routes. Xenolith was a member of the pirate cruiser, 'Jolly Brekekekex Koax Koax', commanded by the frog-like captain, Arkekekax. The pirates attempted to plunder a wealthy merchant cruiser, but didn't realize that it was protected by a squad of I.S. (Intergallactic Security) fighters. The fighters blasted the pirate cruiser to pieces as the crew scattered and fought for space on the limited escape pods. Xenolith killed the incompotent Captain Arkekekax and took his personal escape pod for himself. But the final joke was on Xenolith. The navigation controls in the pod were faulty and the craft speeded off course towards an unknown solar system. The escape pod crashed in Death Valley during mid-day. When the American Airforce finally arrived on the scene of the crash, Xenolith was fully charged with solar energy. He blasted the airplanes out of the sky and left the pilots to die in the desert. Xenolith has utter contempt for the human race. He takes what he wants and doesn't let the humans forget that they are the backward race. He wishes to find a way to escape the planet. He has attempted to repair his escape pod, but the technology was too damaged in the escape. If he could steal, or even worse... build another space craft, he would be free. |
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Legal Status: Exiled from the Celestial Collective (his people's official government), A Freeman of the Consortium (i.e. a Space Pirate). |
Xenolith is copyright © 2002 Tim Hartin. The Psion-killer image is used without permission from the WOTC's "Psionics Handbook" (D&D, Third Edition).