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Identity: Varies
Side: Any (usually Neutral)
Climate: Temperate to Tropical
Terrain: Forest
Organization: Bands
Diet: Omnivore
Language: Elvish dialect
Level: 3 (NPC)
Sex: Male or Female
Height: 5' 2" (male), 4' 8" (female)
Age: Elves are a long lived species.
Young Adult: 100 to 175
Mature: 176 to 550
Middle Aged: 551 to 875
Old: 876 to 1200
Venerable: 1201 to 1600
Training: +1 Accuracy with HTH Combat
Powers:
1. Body Power (High Elven Racial Abilities): All High Elves share the following abilities.
a. Body Power (Nature's Grace): When in natural surroundings, such as a wood or meadow, an elf can move in near silence (opponent's Detect Hidden and Detect Danger rolls are halved).
b. Bonus Languages: Common, Gnoll, Gnomish, Goblin, Halfling, Hobgoblin & Orcish
c. Heightened Aglity A +4
d. Heightened Charisma A +10
e. Heightened Senses (Infravision): Can see in normal darkness (no combat penalties) up to a range of 60'.
f. Heightened Senses (Keen Vision): Elven vision is exceptionally sharp and accurate. Double all Detection rolls. Elves do not suffer a range penalty unless the distance is greater than 61" and even then, their range penalty is one range level less than the actual distance involved (-1 at ranges of 61 to 120, -2 at ranges of 121 to 240, etc.).
2. Natural Weaponry Skill: +1 to hit (includes Training Bonus), +1 Damage (includes Training Bonus).
3. Weakness (Prejudice): Elves are reknown for their arrogance and aloofness towards other non-elven species.
Weight: 120 lbs. (male), 86 lbs. (female)
Basic Hits: 3 (male), 2 (female)
Agility Mod: +2
Strength: 12 (male), 11 (female)
Endurance: 13
Agility: 15 (male), 16 (female)
Intelligence: 14
Charisma: 22 (male), 26 (female)
Reactions from: Good: –4 (male), –5 (female) Evil: –4 (male), –5 (female)
Hit Mod. (Male): (1.3)(1.4)(1.4)(1.1) = 2.8028
Hit Mod. (Female): (1)(1.4)(1.4)(1.1) = 2.156
HPs (Male): 9
HPs (Female): 5
Damage Mod.: +1
Accuracy: +2
Healing Rate: 0.9 (male), 0.6 (female)
Power: 54
Carrying Capacity: 182 lbs. (male), 113 lbs. (female)
Basic HTH Damage: 1d4 (male), 1d3 (female)
Movement Rates: 40" ground
Detect Hidden: 20%
Detect Danger: 28%
Inventing Points: 4.2
Inventing (42%):
Knowledge Areas: Elven Lore & Nature Lore
Notes: High Elves are also known as Hijolve in Neblin (Gnomish). Neblin has been adopted as the scholarly taxonomic language of the Flanaess.
Training Bonuses:
2nd Level: +1 Accuracy with HTH Combat
3rd Level: +1 Damage with HTH Combat
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