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The Astronomicon - An index to the many alien worlds found in the V&V Universe. This page will eventually include planets/alien races from SF sources and even original works.
Blank Counters (pdf) - A page of blank counters (standard 1"x1" size). Adobe Acrobat Reader is needed to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).
Charisma Counts! - A new charisma system originally printed in Dragon #100. Many thanks to SD Anderson for granting me permission to post this article.
Combat Manoeuvres - Expanded combat manoeuvres for your V&V game.
Detect Hidden / Detect Danger - Using Character Level to modify the chances of detecting hidden and danger.
Expanded Characteristic Charts - The expanded charts for ability scores of 90 and higher.
Expanded Experience Chart - A quick reference for the experience needed to reach levels 26 through 50.
Expanded Leaping Rules - A variant leaping rule based on a character's strength attribute.
Expanded Weapons Charts - Now fully illustrated! Over 20 types of swords! New weapons, from the Ama-Goi-Ken sword to the Plasma Beam Rifle, for your V&V campaign.
Modified Skill System (Living Legends) - A modified version of the Living Legends skill system for classic V&V.
Modified Skill System (Percentile Based) - A Call of Cthulhu inspired skill system for classic V&V.
Origin and Background Table - A table to help flesh out a character's origin.
Paratime Index - A page that details little odds & ends that can possibly be used to round out a super-hero campaign (especially if you rpg in the DC Universe or the Marvel Universe).
Plot Points - Take the concept of Inventing Points and expand it to encompass many more possibilities.
The Star-Devourer - A classic V&V module by Steve Perrin. It is from the pages of the gaming magazine, Different Worlds #35 (1984). This module has stats for the V&V, Champions, and Superworld systems.
This Empress Earth - A classic V&V module by Patrick Zircher. It is from the pages of the Adventurer #2 (1986).
V&V and Champions Conversions: Page 1 | Page 2 - By Steve Perrin & George MacDonald with Jack Herman (1985).
V&V Character Sheet (pdf) (9 KB) - You'll need the Adobe Acrobat Reader to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).
V&V Character Sheet (version 2.0) (pdf) (1529 KB) - A new character sheet for our favourite super-hero rpg. Adobe Acrobat Reader is needed to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).
V&V GM's Screen (pdf) (998 KB) - You'll need the Adobe Acrobat Reader to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).
V&V Initiative Chart (pdf) (37 KB) - Created by SD Anderson and presented here with his permission - a handy quick reference guide to help keep multiple initiatives organized. You'll need the Adobe Acrobat Reader to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).
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