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Identity: Robert ("Bobby") Drake
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Group Affiliation: The X-Men
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Base of Operations: "Xavier's School for Gifted Youngsters" (1407 Graymalkin Lane in Salem Center, Westerchester County, New York)
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First Appearance: (UNCANNY) X-MEN #1
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Side: Good
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Sex: Male
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Age: 17
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Height: 5' 8"
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Hair: Brown
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Eyes: Brown
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Level: 6th
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Experience: 20,000
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Training: +1 Endurance
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1. Ice Powers: Range 5", +3 to hit (includes Training Bonuses), 1d12+1 Damage (includes Training Bonus), PR 5 per attack. Ice Armour = 1 ADR per inch of movement spent (max of 100).
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2. Heightened Expertise (Danger Room Training): +4 to Hit with Ice Powers.
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3. Mutant Power (Ice Slide): Bobby can create an ice slide that grants him a bonus +30" in ground movement. It costs 1 PR in-between turn to maintain the ice slide. Any who travel on the ice slide also gain the +30" bonus to ground movement, but they must make an Agility save on d20 to remain upright.
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4. Natural Weaponry (Danger Room Training): +1 to hit, +2 damage.
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5. Weakness (Prejudice): Iceman is a mutant and as such, he is feared and hated by the world around him.
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Weight: 145 lbs.
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Basic Hits: 3
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Agility Mod: Nil
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Strength: 12
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Endurance: 15 (includes Training Bonus)
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Agility: 13
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Intelligence: 13
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Charisma: 12
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Reactions from: Good: +1 Evil: -1
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Hit Mod. (1.2) (1.8) (1.3) (1.1) = 3.0888
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Hit Points: 10
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Damage Mod.: +1
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Healing Rate: 1.2
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Accuracy: +1
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Power: 53
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Carrying Capacity: 228 lbs.
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Basic HTH Damage: 1d4
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Movement Rates: 40" ground (70" ice slide/ground).
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Det. Hidden: 10%
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Det. Danger: 14%
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Inventing Points: 7.8
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Inventing (36%):
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Knowledge Areas: Accounting/Finance
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Origin and Background: (American) See 'The Official Handbook of the Marvel Universe #6' (Deluxe Edition).
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Legal Status: Citizen of the United States of America with no criminal record.
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Living Legends Skills:
Cost
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Skills (27 Pts)
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d20 or less
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6
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Art (icecarving)
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16-
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1
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Business
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12-
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2
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Charm
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13-
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2
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Climbing
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13-
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2
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Convince
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13-
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1
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Drive (cars)
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12-
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2
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Jump
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13-
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1
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Oratory
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11-
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2
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Photography
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12-
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1
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Pilot (X-Copter)
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11-
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1
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Research
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12-
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3
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Stealth
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14-
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2
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Swim
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1
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Writing
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11-
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Training Bonuses:
2nd Level:
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+1 Accuracy w/Ice Powers
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3rd Level:
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+1 Damage w/Ice Powers
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4th Level:
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+1 Accuracy w/Ice Powers
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5th Level:
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Education (+9 Skill Points)
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6th Level:
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+1 Endurance
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Notes:
Initial Skill Points at 1st level = I + 1d10.
Education Training gives the character an additional 1d10 + I/10 (round up) Skill Points.
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