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OWLBEAR

Owlbear Pic

Identity:  Varies
Side:  Neutral
Climate:  Temperate
Terrain:  Forest
Organization:  Pack
Diet:  Carnivore
Language:  Owlbear Screech

Level:  5
Sex:  N/A
Height:  8'+
Age:  Owlbears have a lifespan of 20 years
Training:  +1 Accuracy with HTH Combat

Powers: 
1. Body Power (Owlbear Racial Abilities):  Owlbears are probably the crossbreed creation of a demented wizard. Owlbears are viscious, ravenous, aggressive and evil tempered at all times. They share the following abilities:
        a. Heightened Charisma A (Natural Aggressiveness) +10
        b. Heightened Endurance A +8
        c. Heightened Expertise (Natural Aggressiveness): +4 to hit with HTH Attack.
        d. Heightened Senses (Scent): Owlbears have exceptionally sharpe sense of smell. They can track by scent alone. Make an End roll per hour (on d20, -1 per hour of trail) or else lose the trail. Detect Hidden and Danger rolls are doubled.
        e. Heightened Strength A +8
        f. Natural Weaponry (Beak & Talons): +3 to hit and +6 damage. Should the Owlbear make a successful special attack, it drags its victim into a hug. To escape the owlbear's crippling hug, the victim must make a Strength Check (an owlbear's HTH dice are doubled for this check). While in a hug attack, the victim takes an automatic 2d8 damage per turn until death or death of the owlbear.
        h. Weakness (Reduced Intelligence): –7 Points to Intelligence.
2. Natural Weaponry (Natural Savagery):  +2 to hit (includes Training Bonuses) and +2 Damage (includes Training Bonuses).

Weight:  1400 lbs.
Basic Hits:  28
Agility Mod:  -6

Strength:  18
Endurance:  20
Agility:  10
Intelligence:  5
Charisma:  22

Reactions from: Good:  -4     Evil:  -4
Hit Mod.: (1.9)(2.2)(1)(0.8) =  3.344
HPs:  94
Damage Mod.:  -1
Accuracy:  +0
Healing Rate:  14.0
Power:  53
Carrying Capacity:  5482 lbs.
Basic HTH Damage:  2d8
Movement Rates:  48" ground
Detect Hidden:  8%
Detect Danger:  20%
Inventing Points:  2.5
Inventing (15%): 
Knowledge Areas:  Hunting & Owlbear Mating Rituals
Training Bonuses: 
        2nd Level:     +1 Accuracy with HTH Combat
        3rd Level:     +1 Damage with HTH Combat
        4th Level:     +1 Accuracy with HTH Combat
        5th Level:     +1 Damage with HTH Combat
 

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