V&V HOUSE RULES & MORE

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Villains & Vigilantes HouserulesThe Astronomicon - An index to the many alien worlds found in the V&V Universe. This page will eventually include planets/alien races from SF sources and even original works.

Villains & Vigilantes HouserulesBlank Counters (pdf) - A page of blank counters (standard 1"x1" size). Adobe Acrobat Reader is needed to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).

Villains & Vigilantes HouserulesCharisma Counts! - A new charisma system originally printed in Dragon #100. Many thanks to SD Anderson for granting me permission to post this article.

Villains & Vigilantes HouserulesCombat Manoeuvres - Expanded combat manoeuvres for your V&V game.

Villains & Vigilantes HouserulesDetect Hidden / Detect Danger - Using Character Level to modify the chances of detecting hidden and danger.

Villains & Vigilantes HouserulesExpanded Characteristic Charts - The expanded charts for ability scores of 90 and higher.

Villains & Vigilantes HouserulesExpanded Experience Chart - A quick reference for the experience needed to reach levels 26 through 50.

Temper © Jeff Dee, coloured by Glenn Hall

Villains & Vigilantes HouserulesExpanded Leaping Rules - A variant leaping rule based on a character's strength attribute.

Villains & Vigilantes HouserulesExpanded Weapons Charts - Now fully illustrated! Over 20 types of swords! New weapons, from the Ama-Goi-Ken sword to the Plasma Beam Rifle, for your V&V campaign.

Villains & Vigilantes HouserulesModified Skill System (Living Legends) - A modified version of the Living Legends skill system for classic V&V.

Villains & Vigilantes HouserulesModified Skill System (Percentile Based) - A Call of Cthulhu inspired skill system for classic V&V.

Villains & Vigilantes HouserulesOrigin and Background Table - A table to help flesh out a character's origin.

Villains & Vigilantes HouserulesParatime Index - A page that details little odds & ends that can possibly be used to round out a super-hero campaign (especially if you rpg in the DC Universe or the Marvel Universe).

Villains & Vigilantes HouserulesPlot Points - Take the concept of Inventing Points and expand it to encompass many more possibilities.

Villains & Vigilantes HouserulesThe Star-Devourer - A classic V&V module by Steve Perrin. It is from the pages of the gaming magazine, Different Worlds #35 (1984). This module has stats for the V&V, Champions, and Superworld systems.

Villains & Vigilantes HouserulesThis Empress Earth - A classic V&V module by Patrick Zircher. It is from the pages of the Adventurer #2 (1986).

Villains & Vigilantes HouserulesV&V and Champions Conversions:   Page 1   |   Page 2 - By Steve Perrin & George MacDonald with Jack Herman (1985).

Villains & Vigilantes HouserulesV&V Character Sheet (pdf) (9 KB) - You'll need the Adobe Acrobat Reader to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).

Villains & Vigilantes HouserulesV&V Character Sheet (version 2.0) (pdf) (1529 KB) - A new character sheet for our favourite super-hero rpg. Adobe Acrobat Reader is needed to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).

Villains & Vigilantes HouserulesV&V GM's Screen (pdf) (998 KB) - You'll need the Adobe Acrobat Reader to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).

Villains & Vigilantes HouserulesV&V Initiative Chart (pdf) (37 KB) - Created by SD Anderson and presented here with his permission - a handy quick reference guide to help keep multiple initiatives organized. You'll need the Adobe Acrobat Reader to view this file. To save this file, just right click and select the 'save link' option (Netscape) or the 'save target' option (Internet Explorer).


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